Added roster struct, create and destroy roster on connect/disconnect
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@@ -466,6 +466,11 @@ rosterwin_roster(void)
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return;
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}
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jabber_conn_status_t conn_status = jabber_get_connection_status();
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if (conn_status != JABBER_CONNECTED) {
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return;
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}
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ProfLayoutSplit *layout = (ProfLayoutSplit*)console->layout;
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assert(layout->memcheck == LAYOUT_SPLIT_MEMCHECK);
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