Naming of statics
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52
profanity.c
52
profanity.c
@@ -9,8 +9,8 @@
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#include "jabber.h"
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#include "command.h"
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static void profanity_main(void);
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static void profanity_event_loop(int *ch, char *cmd, int *size);
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static void _profanity_main(void);
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static void _profanity_event_loop(int *ch, char *cmd, int *size);
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void profanity_start(void)
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{
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@@ -23,11 +23,11 @@ void profanity_start(void)
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}
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if (cmd_result == START_MAIN) {
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profanity_main();
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_profanity_main();
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}
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}
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static void profanity_main(void)
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static void _profanity_main(void)
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{
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int cmd_result = TRUE;
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@@ -38,7 +38,7 @@ static void profanity_main(void)
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int size = 0;
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while(ch != '\n')
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profanity_event_loop(&ch, cmd, &size);
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_profanity_event_loop(&ch, cmd, &size);
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cmd[size++] = '\0';
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cmd_result = handle_command(cmd);
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@@ -47,7 +47,7 @@ static void profanity_main(void)
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jabber_disconnect();
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}
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static void profanity_event_loop(int *ch, char *cmd, int *size)
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static void _profanity_event_loop(int *ch, char *cmd, int *size)
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{
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usleep(1);
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@@ -58,35 +58,35 @@ static void profanity_event_loop(int *ch, char *cmd, int *size)
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// determine if they changed windows
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if (*ch == KEY_F(1)) {
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if (is_active(0))
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switch_to(0);
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if (win_is_active(0))
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win_switch_to(0);
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} else if (*ch == KEY_F(2)) {
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if (is_active(1))
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switch_to(1);
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if (win_is_active(1))
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win_switch_to(1);
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} else if (*ch == KEY_F(3)) {
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if (is_active(2))
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switch_to(2);
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if (win_is_active(2))
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win_switch_to(2);
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} else if (*ch == KEY_F(4)) {
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if (is_active(3))
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switch_to(3);
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if (win_is_active(3))
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win_switch_to(3);
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} else if (*ch == KEY_F(5)) {
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if (is_active(4))
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switch_to(4);
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if (win_is_active(4))
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win_switch_to(4);
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} else if (*ch == KEY_F(6)) {
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if (is_active(5))
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switch_to(5);
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if (win_is_active(5))
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win_switch_to(5);
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} else if (*ch == KEY_F(7)) {
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if (is_active(6))
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switch_to(6);
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if (win_is_active(6))
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win_switch_to(6);
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} else if (*ch == KEY_F(8)) {
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if (is_active(7))
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switch_to(7);
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if (win_is_active(7))
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win_switch_to(7);
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} else if (*ch == KEY_F(9)) {
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if (is_active(8))
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switch_to(8);
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if (win_is_active(8))
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win_switch_to(8);
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} else if (*ch == KEY_F(10)) {
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if (is_active(9))
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switch_to(9);
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if (win_is_active(9))
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win_switch_to(9);
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}
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// get another character from the command box
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