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cproof/tests/unittests/xmpp/test_contact.c
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merge: sync upstream profanity-im/profanity
Sync with upstream profanity-im/profanity.

Major upstream changes incorporated:

Memory management
  - Replace malloc+memset with g_new0 throughout codebase
  - Adopt auto_gchar / auto_gcharv / auto_gerror / auto_jid cleanup macros
  - Replace free() with g_free() for GAlloc'd memory

Editor rewrite
  - Remove pthread-based async editor; use GChildWatch callback API
  - New launch_editor(initial_content, callback, user_data) interface
  - Proper signal handling (SIGINT, SIGTSTP, SIGPIPE reset in child)
  - ui_suspend()/ui_resume() integration for TTY management

OMEMO improvements
  - Dual backend support: libsignal-protocol-c and libomemo-c
  - Proper pre-key removal after use (XEP-0384 compliance)
  - Automatic pre-key regeneration when store drops below threshold
  - New functions: omemo_is_device_active(), omemo_is_jid_trusted()
  - omemo_get_jid_untrusted_fingerprints() for better error messages
  - Fingerprint notifications on new device identity discovery
  - Deterministic pre-key ID generation tracking max_pre_key_id
  - omemo_trust_changed() UI updates on trust state changes

JID validation
  - RFC 6122-compliant validation in jid_is_valid()
  - Character-level checks (RFC 6122 forbidden chars: & ' / : < > @)
  - Length limits: 1023 per component, 3071 total
  - New jid_is_valid_user_jid() for user vs. service JID distinction

Database
  - Schema migration v3: UNIQUE constraint on archive_id for deduplication
  - Triggers for corrected message tracking (replaces_db_id / replaced_by_db_id)
  - db_history_result_t return type, _truncate_datetime_suffix()

UI / console
  - win_warn_needed() / win_warn_sent() warning deduplication hash table
  - PAD_MIN_HEIGHT dynamic pad sizing with PAD_THRESHOLD auto-cleanup
  - Spellcheck integration in input field with Unicode word detection
  - cons_spellcheck_setting() for /settings ui output
  - /[command]? shortcut for command help

Account config
  - Account name sanitization for GKeyFile special chars ([ ] = # \n \r)
  - Replace popen() with g_spawn_sync() for eval_password
  - TLS policy: add "direct" option alongside legacy

Connection
  - Port validation with g_assert (0–65535)
  - SHA-256 certificate fingerprint support (XMPP_CERT_PUBKEY_FINGERPRINT_SHA256)
  - "direct" TLS policy alias for legacy SSL

Common utilities
  - str_xml_sanitize() for XML 1.0 illegal character removal
  - string_matches_one_of() with formatted error messages
  - valid_tls_policy_option() helper
  - prof_date_time_format_iso8601() utility
  - Improved strip_arg_quotes() with backslash unescaping
  - prof_occurrences() uses g_slist_prepend + reverse for performance

PGP / OX
  - Proper GPGME resource cleanup with goto-cleanup pattern
  - g_string_free(xmppuri) leak fix in _ox_key_lookup

CSV export
  - Use GString + g_file_set_contents instead of raw write() syscalls

Tests
  - Restructured into subdirectories: command/, config/, xmpp/, ui/, omemo/, otr/, pgp/
  - New test_cmd_ac.c for autocompleter unit tests
  - Updated stubs for new UI suspend/resume functions

License headers
  - Migrate to SPDX-3.0 identifiers (GPL-3.0-or-later WITH OpenSSL-exception)

────────────────────────────────────────────────────
cproof-specific preservations:

  - XEP-0308 LMC: replace_id ?: id logic in message/stanza/omemo
  - Force encryption: cmd_force_encryption, test_forced_encryption
  - CWE-134: format string protection (cons_show("%s", ...))
  - y_start_pos-based paging in window.c
  - db_history_result_t return type, _truncate_datetime_suffix()

Merge-time fixes:

  - common.c: format-security (-Werror) — cons_show(errmsg) → cons_show("%s", errmsg)
  - database.c: null-deref guard — !msg->timestamp → msg && !msg->timestamp
  - console.c: implicit size_t → int cast — (int)(maxlen + 1)
  - tlscerts.c: %d for size_t — %zu

Build system:
  - Kept autotools (Makefile.am, configure.ac); upstream uses Meson
  - Restored deleted files: bootstrap.sh, autogen.sh, ax_valgrind_check.m4, configure-debug
  - Updated Makefile.am test paths for subdirectory structure
  - Added test_cmd_ac, test_forced_encryption to test sources

Functional tests:
  - Use cproof version; upstream requires stbbr_for_xmlns from updated stabber
  - Not yet available in devs/stabber fork

Closes #64

Merge author: jabber.developer2
Commits authors:
 Michael Vetter <jubalh@iodoru.org>
& Steffen Jaeckel <s@jaeckel.eu>
2026-05-26 17:48:14 +00:00

429 lines
14 KiB
C

#include <glib.h>
#include <string.h>
#include "prof_cmocka.h"
#include <stdlib.h>
#include "xmpp/contact.h"
void
p_contact_in_group__is__true_when_in_group(void** state)
{
GSList* groups = NULL;
groups = g_slist_append(groups, g_strdup("somegroup"));
PContact contact = p_contact_new("bob@server.com", "bob", groups, "both",
"is offline", FALSE);
gboolean result = p_contact_in_group(contact, "somegroup");
assert_true(result);
p_contact_free(contact);
// g_slist_free(groups);
}
void
p_contact_in_group__is__false_when_not_in_group(void** state)
{
GSList* groups = NULL;
groups = g_slist_append(groups, g_strdup("somegroup"));
PContact contact = p_contact_new("bob@server.com", "bob", groups, "both",
"is offline", FALSE);
gboolean result = p_contact_in_group(contact, "othergroup");
assert_false(result);
p_contact_free(contact);
// g_slist_free(groups);
}
void
p_contact_name_or_jid__returns__name_when_exists(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
"is offline", FALSE);
const char* name = p_contact_name_or_jid(contact);
assert_string_equal("bob", name);
p_contact_free(contact);
}
void
p_contact_name_or_jid__returns__jid_when_name_not_exists(void** state)
{
PContact contact = p_contact_new("bob@server.com", NULL, NULL, "both",
"is offline", FALSE);
const char* jid = p_contact_name_or_jid(contact);
assert_string_equal("bob@server.com", jid);
p_contact_free(contact);
}
void
p_contact_create_display_string__returns__name_and_resource_when_name_exists(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
"is offline", FALSE);
char* str = p_contact_create_display_string(contact, "laptop");
assert_string_equal("bob (laptop)", str);
p_contact_free(contact);
g_free(str);
}
void
p_contact_create_display_string__returns__jid_and_resource_when_name_not_exists(void** state)
{
PContact contact = p_contact_new("bob@server.com", NULL, NULL, "both",
"is offline", FALSE);
char* str = p_contact_create_display_string(contact, "laptop");
assert_string_equal("bob@server.com (laptop)", str);
p_contact_free(contact);
g_free(str);
}
void
p_contact_create_display_string__returns__name_when_default_resource(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
"is offline", FALSE);
char* str = p_contact_create_display_string(contact, "__prof_default");
assert_string_equal("bob", str);
p_contact_free(contact);
g_free(str);
}
void
p_contact_presence__returns__offline_when_no_resources(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
"is offline", FALSE);
const char* presence = p_contact_presence(contact);
assert_string_equal("offline", presence);
p_contact_free(contact);
}
void
p_contact_presence__returns__highest_priority_presence(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
"is offline", FALSE);
Resource* resource10 = resource_new("resource10", RESOURCE_ONLINE, NULL, 10);
Resource* resource20 = resource_new("resource20", RESOURCE_CHAT, NULL, 20);
Resource* resource30 = resource_new("resource30", RESOURCE_AWAY, NULL, 30);
Resource* resource1 = resource_new("resource1", RESOURCE_XA, NULL, 1);
Resource* resource2 = resource_new("resource2", RESOURCE_DND, NULL, 2);
p_contact_set_presence(contact, resource10);
p_contact_set_presence(contact, resource20);
p_contact_set_presence(contact, resource30);
p_contact_set_presence(contact, resource1);
p_contact_set_presence(contact, resource2);
const char* presence = p_contact_presence(contact);
assert_string_equal("away", presence);
p_contact_free(contact);
}
void
p_contact_presence__returns__chat_when_same_priority(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
"is offline", FALSE);
Resource* resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10);
Resource* resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10);
Resource* resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10);
Resource* resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10);
Resource* resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10);
p_contact_set_presence(contact, resource_online);
p_contact_set_presence(contact, resource_chat);
p_contact_set_presence(contact, resource_away);
p_contact_set_presence(contact, resource_xa);
p_contact_set_presence(contact, resource_dnd);
const char* presence = p_contact_presence(contact);
assert_string_equal("chat", presence);
p_contact_free(contact);
}
void
p_contact_presence__returns__online_when_same_priority(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
"is offline", FALSE);
Resource* resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10);
Resource* resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10);
Resource* resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10);
Resource* resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10);
p_contact_set_presence(contact, resource_online);
p_contact_set_presence(contact, resource_away);
p_contact_set_presence(contact, resource_xa);
p_contact_set_presence(contact, resource_dnd);
const char* presence = p_contact_presence(contact);
assert_string_equal("online", presence);
p_contact_free(contact);
}
void
p_contact_presence__returns__away_when_same_priority(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
"is offline", FALSE);
Resource* resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10);
Resource* resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10);
Resource* resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10);
p_contact_set_presence(contact, resource_away);
p_contact_set_presence(contact, resource_xa);
p_contact_set_presence(contact, resource_dnd);
const char* presence = p_contact_presence(contact);
assert_string_equal("away", presence);
p_contact_free(contact);
}
void
p_contact_presence__returns__xa_when_same_priority(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
"is offline", FALSE);
Resource* resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10);
Resource* resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10);
p_contact_set_presence(contact, resource_xa);
p_contact_set_presence(contact, resource_dnd);
const char* presence = p_contact_presence(contact);
assert_string_equal("xa", presence);
p_contact_free(contact);
}
void
p_contact_presence__returns__dnd(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
"is offline", FALSE);
Resource* resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10);
p_contact_set_presence(contact, resource_dnd);
const char* presence = p_contact_presence(contact);
assert_string_equal("dnd", presence);
p_contact_free(contact);
}
void
p_contact_subscribed__is__true_when_to(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, "to",
"is offline", FALSE);
gboolean result = p_contact_subscribed(contact);
assert_true(result);
p_contact_free(contact);
}
void
p_contact_subscribed__is__true_when_both(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both",
"is offline", FALSE);
gboolean result = p_contact_subscribed(contact);
assert_true(result);
p_contact_free(contact);
}
void
p_contact_subscribed__is__false_when_from(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, "from",
"is offline", FALSE);
gboolean result = p_contact_subscribed(contact);
assert_false(result);
p_contact_free(contact);
}
void
p_contact_subscribed__is__false_when_no_subscription_value(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL,
"is offline", FALSE);
gboolean result = p_contact_subscribed(contact);
assert_false(result);
p_contact_free(contact);
}
void
p_contact_is_available__is__false_when_offline(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL,
"is offline", FALSE);
gboolean result = p_contact_is_available(contact);
assert_false(result);
p_contact_free(contact);
}
void
p_contact_is_available__is__false_when_highest_priority_away(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL,
"is offline", FALSE);
Resource* resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10);
Resource* resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10);
Resource* resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 20);
Resource* resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10);
Resource* resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10);
p_contact_set_presence(contact, resource_online);
p_contact_set_presence(contact, resource_chat);
p_contact_set_presence(contact, resource_away);
p_contact_set_presence(contact, resource_xa);
p_contact_set_presence(contact, resource_dnd);
gboolean result = p_contact_is_available(contact);
assert_false(result);
p_contact_free(contact);
}
void
p_contact_is_available__is__false_when_highest_priority_xa(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL,
"is offline", FALSE);
Resource* resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10);
Resource* resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10);
Resource* resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10);
Resource* resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 20);
Resource* resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10);
p_contact_set_presence(contact, resource_online);
p_contact_set_presence(contact, resource_chat);
p_contact_set_presence(contact, resource_away);
p_contact_set_presence(contact, resource_xa);
p_contact_set_presence(contact, resource_dnd);
gboolean result = p_contact_is_available(contact);
assert_false(result);
p_contact_free(contact);
}
void
p_contact_is_available__is__false_when_highest_priority_dnd(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL,
"is offline", FALSE);
Resource* resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10);
Resource* resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10);
Resource* resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10);
Resource* resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10);
Resource* resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 20);
p_contact_set_presence(contact, resource_online);
p_contact_set_presence(contact, resource_chat);
p_contact_set_presence(contact, resource_away);
p_contact_set_presence(contact, resource_xa);
p_contact_set_presence(contact, resource_dnd);
gboolean result = p_contact_is_available(contact);
assert_false(result);
p_contact_free(contact);
}
void
p_contact_is_available__is__true_when_highest_priority_online(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL,
"is offline", FALSE);
Resource* resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 20);
Resource* resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10);
Resource* resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10);
Resource* resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10);
Resource* resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10);
p_contact_set_presence(contact, resource_online);
p_contact_set_presence(contact, resource_chat);
p_contact_set_presence(contact, resource_away);
p_contact_set_presence(contact, resource_xa);
p_contact_set_presence(contact, resource_dnd);
gboolean result = p_contact_is_available(contact);
assert_true(result);
p_contact_free(contact);
}
void
p_contact_is_available__is__true_when_highest_priority_chat(void** state)
{
PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL,
"is offline", FALSE);
Resource* resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10);
Resource* resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 20);
Resource* resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10);
Resource* resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10);
Resource* resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10);
p_contact_set_presence(contact, resource_online);
p_contact_set_presence(contact, resource_chat);
p_contact_set_presence(contact, resource_away);
p_contact_set_presence(contact, resource_xa);
p_contact_set_presence(contact, resource_dnd);
gboolean result = p_contact_is_available(contact);
assert_true(result);
p_contact_free(contact);
}