It has been pointed out that the wording of the license of this library is
not entirely clear.
The term "dual licensing" usually refers to a licence choice of two
licenses "LICENSE1 _or_ LICENSE2.
Instead the license of this library claimed "LICENSE1 _and_ LICENSE2".
After an internal discussion with @metajack and @pasis it was made clear
that the initial idea was to dual license the library in the usual way.
This was also made clear by jack on the ML in the past [0].
As of jack, these licensing terms originated from jquery, which also used
the 'and' version in the past and has since been corrected [1].
This patch changes the license terms to 'MIT or GPLv3' and also adds SPDX
headers [2].
[0] https://groups.google.com/g/libstrophe/c/JkFgr601JQc
[1] https://stackoverflow.com/q/2758409
[2] https://spdx.org
Signed-off-by: Steffen Jaeckel <jaeckel-floss@eyet-services.de>
Instead of using the "cloning version" `xmpp_stanza_add_child()` use the
version that takes ownership, so we don't have to release directly
afterwards.
Signed-off-by: Steffen Jaeckel <jaeckel-floss@eyet-services.de>
If parser has an unfinished stanza with depth > 1, it can happen that
parser->stanza points to a child. Releasing the child doesn't free the
parent stanza.
Instead of releasing parser->stanza in parser_reset() and parser_free(),
find the top most parent and release the whole tree. Also add a test
case for this memory leak.
@sjaeckel integrated clang-format with formal coding style. Run his
script and commit changes.
There are pros and cons of this commit.
Mixed coding style is a "broken window". A good single style simplifies
reading and writing code.
On the other hand, this is a big change which will lead to conflicts.
Libstrophe doesn't override memory allocation functions in XML libraries
and default allocators are used as result.
Current patch solves this issue partially for expat module. The module
caches 1st strophe context and overrides expat's allocator for parsers
within this context. For all other contexts, fallback to default
allocator.
This is modified version of solution from UnrealEngine project.
@curse666 suggested solution for #46 which reduces memory usage in expat
module. Current patch fixes few issues:
- Inner text is lost for depth 1 stanzas
- Incorrect handling of mixed xml <x>text<y/></x>
- Reduced number of realloc() calls
The use of 0xff as a separator for libexpat only works on arch where
char is defined as an unsigned char. This is an unportable behaviour.
Before this patch this is what I experienced:
xmpp DEBUG sock_connect to im.bouledef.eu:5222 returned 3
xmpp DEBUG attempting to connect to im.bouledef.eu
xmpp DEBUG connection successful
conn DEBUG SENT: <?xml version="1.0"?><stream:stream to="bouledef.eu" xml:lang="en" version="1.0" xmlns="jabber:client" xmlns:stream="http://etherx.jabber.org/streams">
conn ERROR Server did not open valid stream.
xmpp DEBUG Closing socket.
DEBUG: disconnected
event DEBUG Stopping event loop.
xmpp DEBUG RECV: <http://etherx.jabber.org/streamsÿfeatures><urn:ietf:params:xml:ns:xmpp-tlsÿstarttls><urn:ietf:params:xml:ns:xmpp-tlsÿrequired/></urn:ietf:params:xml:ns:xmpp-tlsÿstarttls></http://etherx.jabber.org/streamsÿfeatures>
event DEBUG Event loop completed.
name = http://etherx.jabber.org/streamsÿstream
expat is still the default parser, but libxml2 can also be used
via an option to the configure script. New parsers can easily be
added by implementing a parser_foo.c that uses the interface defined
in parser.h.