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Added presence_error tests, added muc_close()
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@@ -4,7 +4,12 @@ void console_shows_online_presence_when_set_all(void **state);
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void console_doesnt_show_dnd_presence_when_set_none(void **state);
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void console_doesnt_show_dnd_presence_when_set_online(void **state);
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void console_shows_dnd_presence_when_set_all(void **state);
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void handle_message_stanza_error_when_no_from(void **state);
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void handle_message_stanza_error_from_cancel(void **stanza);
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void handle_message_stanza_error_from_cancel_disables_chat_session(void **stanza);
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void handle_message_stanza_error_from_no_type(void **state);
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void handle_message_error_when_no_recipient(void **state);
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void handle_message_error_when_recipient_cancel(void **stanza);
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void handle_message_error_when_recipient_cancel_disables_chat_session(void **stanza);
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void handle_message_error_when_recipient_and_no_type(void **state);
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void handle_presence_error_when_no_recipient(void **state);
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void handle_presence_error_when_no_recipient_and_conflict(void **state);
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void handle_presence_error_when_nick_conflict_shows_recipient_error(void **state);
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void handle_presence_error_when_nick_conflict_does_not_join_room(void **state);
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void handle_presence_error_when_from_recipient_not_conflict(void **state);
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