Renamed remaining win_ functions

This commit is contained in:
James Booth
2013-04-21 19:44:31 +01:00
parent 954c9ededc
commit 1046a00405
5 changed files with 188 additions and 187 deletions

View File

@@ -45,28 +45,68 @@
// holds console at index 0 and chat wins 1 through to 9
ProfWin* windows[NUM_WINS];
// gui startup and shutdown, resize
// ui startup and control
void ui_init(void);
void ui_load_colours(void);
void ui_refresh(void);
void ui_close(void);
void ui_resize(const int ch, const char * const input,
const int size);
void ui_show_typing(const char * const from);
void ui_idle(void);
void ui_show_incoming_msg(const char * const from, const char * const message,
GTimeVal *tv_stamp, gboolean priv);
void ui_contact_online(const char * const barejid, const char * const resource,
const char * const show, const char * const status, GDateTime *last_activity);
void ui_contact_offline(const char * const from, const char * const show,
const char * const status);
void ui_disconnected(void);
void ui_handle_special_keys(const wint_t * const ch, const char * const inp,
const int size);
void ui_switch_win(const int i);
gboolean ui_windows_full(void);
unsigned long ui_get_idle_time(void);
void ui_reset_idle_time(void);
void ui_new_chat_win(const char * const to);
void ui_print_error_from_recipient(const char * const from, const char *err_msg);
void ui_print_system_msg_from_recipient(const char * const from, const char *message);
// current window actions
void ui_close_current(void);
void ui_clear_current(void);
win_type_t ui_current_win_type(void);
char* ui_current_recipient(void);
void ui_current_print_line(const char * const msg, ...);
void ui_current_error_line(const char * const msg);
void ui_current_page_off(void);
// ui events
void ui_contact_typing(const char * const from);
void ui_incoming_msg(const char * const from, const char * const message,
GTimeVal *tv_stamp, gboolean priv);
void ui_contact_online(const char * const barejid, const char * const resource,
const char * const show, const char * const status, GDateTime *last_activity);
void ui_contact_offline(const char * const from, const char * const show,
const char * const status);
void ui_disconnected(void);
void ui_recipient_gone(const char * const from);
void ui_outgoing_msg(const char * const from, const char * const to,
const char * const message);
void ui_room_join(Jid *jid);
void ui_room_roster(const char * const room, GList *roster, const char * const presence);
void ui_room_history(const char * const room_jid, const char * const nick,
GTimeVal tv_stamp, const char * const message);
void ui_room_message(const char * const room_jid, const char * const nick,
const char * const message);
void ui_room_subject(const char * const room_jid,
const char * const subject);
void ui_room_broadcast(const char * const room_jid,
const char * const message);
void ui_room_member_offline(const char * const room, const char * const nick);
void ui_room_member_online(const char * const room,
const char * const nick, const char * const show, const char * const status);
void ui_room_member_nick_change(const char * const room,
const char * const old_nick, const char * const nick);
void ui_room_nick_change(const char * const room, const char * const nick);
void ui_room_member_presence(const char * const room,
const char * const nick, const char * const show, const char * const status);
// contact status functions
void ui_status_room(const char * const contact);
void ui_status(void);
void ui_status_private(void);
// create windows
void create_title_bar(void);
@@ -83,45 +123,6 @@ void title_bar_set_recipient(char *from);
void title_bar_set_typing(gboolean is_typing);
void title_bar_draw(void);
// current window actions
void ui_close_current(void);
void ui_clear_current(void);
win_type_t ui_current_win_type(void);
char* ui_current_win_recipient(void);
void win_current_show(const char * const msg, ...);
void win_current_bad_show(const char * const msg);
void win_current_page_off(void);
void win_show_error_msg(const char * const from, const char *err_msg);
void win_show_gone(const char * const from);
void win_show_system_msg(const char * const from, const char *message);
void win_show_outgoing_msg(const char * const from, const char * const to,
const char * const message);
void win_new_chat_win(const char * const to);
void win_join_chat(Jid *jid);
void win_show_room_roster(const char * const room, GList *roster, const char * const presence);
void win_show_room_history(const char * const room_jid, const char * const nick,
GTimeVal tv_stamp, const char * const message);
void win_show_room_message(const char * const room_jid, const char * const nick,
const char * const message);
void win_show_room_subject(const char * const room_jid,
const char * const subject);
void win_show_room_broadcast(const char * const room_jid,
const char * const message);
void win_show_room_member_offline(const char * const room, const char * const nick);
void win_show_room_member_online(const char * const room,
const char * const nick, const char * const show, const char * const status);
void win_show_room_member_nick_change(const char * const room,
const char * const old_nick, const char * const nick);
void win_show_room_nick_change(const char * const room, const char * const nick);
void win_show_room_member_presence(const char * const room,
const char * const nick, const char * const show, const char * const status);
void win_room_show_status(const char * const contact);
void win_room_show_info(const char * const contact);
void win_show_status(void);
void win_private_show_status(void);
// console window actions
ProfWin* cons_create(void);
void cons_refresh(void);