Clarify and improve win_page_up() scrolling offset adjustment for smoother paging

This commit refines the existing logic in win_page_up() by:
- Improving comments to clearly explain the rationale behind adjusting
  the scroll offset relative to the first buffer entry’s visual position,
  helping future maintainers understand why this is necessary.
- Fixing offset recalculation to better handle cases where older messages
  with variable heights are loaded from the DB, improving scroll smoothness.
- Changing the logging of negative *page_start values from warning to debug,
  recognizing that this can be a normal scenario when insufficient history is loaded.
- Simplifying some conditionals and renaming variables for clearer intent.

No changes yet applied to win_page_down(), but similar improvements could
be considered in the future.

Overall, this enhances the robustness and user experience of scrolling up
in chat windows, while preserving existing functional logic.
This commit is contained in:
2025-07-01 20:53:18 +02:00
parent 6a394ae2e5
commit 40b7a12543
6 changed files with 79 additions and 41 deletions

View File

@@ -109,6 +109,7 @@ _buffer_add(ProfBuff buffer, const char* show_char, int pad_indent, GDateTime* t
buffer->lines += e->_lines;
while (g_slist_length(buffer->entries) >= MAX_BUFFER_SIZE) {
// Delete message from the opposite size to free buffer
GSList* buffer_entry_to_delete = append ? buffer->entries : g_slist_last(buffer->entries);
ProfBuffEntry* entry_to_delete = (ProfBuffEntry*)buffer_entry_to_delete->data;
buffer->lines -= entry_to_delete->_lines;
@@ -117,7 +118,13 @@ _buffer_add(ProfBuff buffer, const char* show_char, int pad_indent, GDateTime* t
}
if (from_jid && y_end_pos == y_start_pos) {
log_warning("Ncurses Overflow! From: %s, pos: %d, ID: %s, message: %s", from_jid, y_end_pos, id, message);
log_warning("Ncurses Overflow! From: %s, position: %d, ID: %s, append: %s, used message buffer size: %d, message buffer size: %d, rendered lines buffer size: %d",
from_jid, y_start_pos, id, append ? "TRUE" : "FALSE", g_slist_length(buffer->entries), MAX_BUFFER_SIZE, PAD_SIZE);
// At this point we have a message that caused overflow of the render buffer.
// Ideally, we want to clean other messages to rerender everything properly. To do so,
// first we need to determine the size of the message that we are trying to display,
// then we need to print the message.
// However, _buffer_add is too late in the code to do this, therefore it has to be done in the win_print_old_history.
}
buffer->entries = append ? g_slist_append(buffer->entries, e) : g_slist_prepend(buffer->entries, e);