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When connection is lost, profanity tries to disconnect what leads to an infinite loop. The loop occurs, because connection_disconnet() runs xmpp_run_once() separately and waits for XMPP_CONN_DISCONNECT event. But it doesn't happen, because the connection object is disconnected. As solution, don't disconnect after XMPP_CONN_DISCONNECT is received. Also, don't free libstrophe objects while the event loops executes, because the event loop continues using objects after callbacks quit.