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2 Commits
fix/plugin
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3fd48a1f44
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3fd48a1f44
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3f6b8f69fd
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@@ -43,7 +43,7 @@
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#include "ai/ai_client.h"
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static const int PAD_MIN_HEIGHT = 100;
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static const int PAD_THRESHOLD = 3000;
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static const int PAD_DEAD_SPACE_LIMIT = 2000; // reclaim once the pad holds this much dead space (cursor past live buffer); size-independent, so it never fires while scrolling
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static gboolean _in_redraw = FALSE;
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static void
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@@ -56,9 +56,10 @@ _win_ensure_pad_capacity(ProfWin* window, WINDOW* win, int lines_needed)
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int cur_height = getmaxy(win);
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int cur_width = getmaxx(win);
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if (lines_needed >= cur_height - 1) {
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// If we are getting too large, trigger a redraw to clean up old lines
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// but only if we are not already in a redraw process.
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if (window && cur_height >= PAD_THRESHOLD && !_in_redraw) {
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// redraw to reclaim dead pad space (cursor far past live buffer, e.g. a long
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// append-only session); dead space never accrues while scrolling, only here
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int dead = window ? lines_needed - window->layout->buffer->lines : 0;
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if (window && dead > PAD_DEAD_SPACE_LIMIT && !_in_redraw) {
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win_redraw(window);
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} else {
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// resize to required lines + some buffer for next messages
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@@ -2172,9 +2173,10 @@ win_redraw(ProfWin* window)
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unsigned int size = buffer_size(window->layout->buffer);
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_in_redraw = TRUE;
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// shrink pad back to minimum size and erase it
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// size the pad to fit the whole buffer (plus headroom) and erase it
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int cols = getmaxx(window->layout->win);
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wresize(window->layout->win, PAD_MIN_HEIGHT, cols);
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int needed = window->layout->buffer->lines + 100;
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wresize(window->layout->win, MAX(needed, PAD_MIN_HEIGHT), cols);
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werase(window->layout->win);
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for (unsigned int i = 0; i < size; i++) {
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